Sunday, October 11, 2015

Color Palette Thumbnails

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   Now this is a fun way to learn more about color! I decided one day to practice harmonizing color swatches with simple palettes (monochromatic, analogous, etc.), and ended up stumbling onto a method to create really nice thumbnails that convey a strong mood--this is more of an illustrative method of working in color than a technical way. I might post a process for this technique in the future; it is actually pretty similar to the method I used when working on Transformers Battle Tactics (though that was much more focused on form than color).
  Yes Robin Hood is dying in the purple monochromatic palette--it felt like such a poignant color, so it had to be done. July catch up post coming soon!

Monday, September 28, 2015

Grimnir

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   I decided to break from the recent tradition of posting catch up art from previous months--here is something a little more recent! Armor is so interesting, as both a historic method of protection in warfare, and as a display of the wealth/power of a kingdom in ceremony. This armor was designed to have a visual avian theme in the detailing, for no specific reason at all....(I totally did it for a reason). It was a lot of fun, so I think I will have to do more on this subject in the future!

Tuesday, September 22, 2015

June Catch Up - Part One


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  We are rolling our way into June sketches---only a few more months to catch up on scanning! For part one I am including a few select artist study sketches I enjoyed doing at the time (top), and a couple figure sketches of beach volleyball players. I listed the names of the original artists/projects I was learning from next to each sketch.
  I will try to post part two--with a few personal sketches--later today!




Sunday, August 9, 2015

March Catch Up!


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   It's high time I catch up on some older posts! Here are an assortment of sketches from a few months ago, when I started a good sixty/forty ratio of studies of other artists' work/and my own personal projects and learning.
   The bottom post contains studies of two particular artists from that period. Meg Park has such a unique aesthetic, and ability to infuse character into her sketches--I have especially focused on character expression from her (simply fantastic!). The other artist is a very talented young animator named Anita Gaughan, who knows how to convey mood and action in a seemingly effortless way--squashing, pushing, and stretching shapes in amazingly simple ways (just look at that Patamon!!). Next will be posts from May!

Sunday, May 3, 2015

Gobbledygook Strikes!

  A quick little enemy concept for the archer game in which I played with designing in flat color!

Sunday, February 22, 2015

Archer Redesign - Color Exploration Part 2


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  Color palette options 4 and 5 were the most popular last week, so I delved into further exploration of those flat local colors!
   It was really interesting getting the opinions of some of the other people around me. Multiple people said that the orange/blue/brown combo really reminded them of fall or another season of the year, and his analogous blueish costume felt reminiscent of water. Isn't color cool? It pulls such different feelings from people.

Friday, February 6, 2015

Archer Redesign - Color Options

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  Finally, after a year of monotony and painstaking labor I have accomplished something so groundbreaking, so earth shattering that you may not even believe I have done it: I stopped putting the date in the title....because blogspot already lists the date above each post for me! Yes, bask in my glory. 
  Oh and here are some color options for the archer redesign. Cheers!