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His armor was designed to look a tad more agile than the last character's design, which I accomplished by making the larger pieces a bit more flush. Ironically, after spending time designing out a really cool sword, I ended up using the placeholder sword from the initial sketch; it gave the design a visual area of rest, whereas the cool sword was too detailed and didn't leave a place for the viewer's eyes to settle (see the second image down). I also did a couple touch-ups to the the helmet of the last character, so I might as well repost that design too (bottom image). Cheers!
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